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 Orb effects in Dota2?

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srsatt
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PostSubject: Orb effects in Dota2? 

Guys, please tell me what about orb effects stacking in Dota2? is it the same like Dota1 or there is something new? Because, I somewhere read, that in Dota2 MoM and Maelstorm are stacking. Please, give some comments
Back to topGo down   16/12/2011, 4:55 pm
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PostSubject: Re: Orb effects in Dota2? 

The same as dota 1, sir!

IceFrog promised us that it'll be the same with dota and the promised is never broken, the only diff. of dota 2 from dota 1 is that you can add things you can't normally add with dota 1
Back to topGo down   16/12/2011, 5:15 pm
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srsatt
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PostSubject: Re: Orb effects in Dota2? 

have tested about MoM and Maelstorm, and they are stacking. AFAIK they doesn't stack in Dota1 (I can't test it, because i have deleted WC3), so can it be count as bug or it is new feature? Also, here is link, that they doesn't stack in dota 1 ...
Back to topGo down   16/12/2011, 5:52 pm
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PostSubject: Re: Orb effects in Dota2? 

^ Don't know about maelstrom and MoM but in DotA both Maelstrom and Mjollnir stack with other orbs for ranged heroes.
Back to topGo down   16/12/2011, 5:58 pm
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PostSubject: Re: Orb effects in Dota2? 

here is a big problem at orb stacking.I'l try to make myself as clearly as possbile.

When talking about Orb Efects you should take in consideration the primary 2 clases :
-orb effects for melle
-orb effect for ranged

The easyest one to explain is for the melle : 2 orb efects /atack modfyer won't stack wich each other,the firstly placed one (meaning from item 1-6) will modyf the hero's melle atack.

Please do not confunde ORB Effect with buff placer/displacer (ex : orb of venom)

When playng as a ranged there are different rules for the orbs.They are categorized as : -self Helper
-and enemy dmger

1 example is the combination used of : Skadi (slows enemy than its enemy dmger) with satanic ( every atack heals yourself so it's self helper)

This type of Orbs Do work with eachother only on ranged:

There are different more combinations to go with : Mijlnoi is Enemy Dmger as it sends out lightings and Mom is self Helper:

Now biggest question wich are the self helper orbs: Atm i found out that Life steal is the only Working with the other orb efects.

To be tryed is the Desolator with Skady,but i think they will not stack.


Anyway to be clear : Playng Ranged heroes = 2 orb efects are allowed ( 1 of them lifesteal).
Playng as melle only 1 allowed(That's why vladimir is only for melle)

Now some additional info : Never make skadi on venomancer Both his passive and skadi its;f are Buff placers.


Hope this helped you with your problem.
Back to topGo down   16/12/2011, 6:41 pm
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banebu
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PostSubject: Re: Orb effects in Dota2? 

Blood4u wrote:
here is a big problem at orb stacking.I'l try to make myself as clearly as possbile.

When talking about Orb Efects you should take in consideration the primary 2 clases :
-orb effects for melle
-orb effect for ranged

The easyest one to explain is for the melle : 2 orb efects /atack modfyer won't stack wich each other,the firstly placed one (meaning from item 1-6) will modyf the hero's melle atack.

Please do not confunde ORB Effect with buff placer/displacer (ex : orb of venom)

When playng as a ranged there are different rules for the orbs.They are categorized as : -self Helper
-and enemy dmger

1 example is the combination used of : Skadi (slows enemy than its enemy dmger) with satanic ( every atack heals yourself so it's self helper)

This type of Orbs Do work with eachother only on ranged:

There are different more combinations to go with : Mijlnoi is Enemy Dmger as it sends out lightings and Mom is self Helper:

Now biggest question wich are the self helper orbs: Atm i found out that Life steal is the only Working with the other orb efects.

To be tryed is the Desolator with Skady,but i think they will not stack.


Anyway to be clear : Playng Ranged heroes = 2 orb efects are allowed ( 1 of them lifesteal).
Playng as melle only 1 allowed(That's why vladimir is only for melle)

Now some additional info : Never make skadi on venomancer Both his passive and skadi its;f are Buff placers.


Hope this helped you with your problem.


you failed your example for 2 orb effects skadi isn't an orb effect on range heroes
Back to topGo down   16/12/2011, 8:41 pm
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PostSubject: Re: Orb effects in Dota2? 

banebu wrote:


you failed your example for 2 orb effects skadi isn't an orb effect on range heroes



Skadi is an orb efect : When in Ranged It doesn't react like one,where did i failed? Put it on a melle it's orb effect.

I spoke of General.
Alot of terms do change.
Back to topGo down   16/12/2011, 8:44 pm
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srsatt
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PostSubject: Re: Orb effects in Dota2? 

AFAIK, lifesteal and manaburn doesn't stack. And today i checked about MoM and maelstorm on Alchemist (he is melee) and both types of orbs are working. Can u check it in dota1? As far as i remember, in dota1 if you have LL and maelstorm there is no lightings, but i can be wrong, and i haven't got Dota1 to check this out
Back to topGo down   16/12/2011, 9:00 pm
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PostSubject: Re: Orb effects in Dota2? 

srsatt wrote:
AFAIK, lifesteal and manaburn doesn't stack. And today i checked about MoM and maelstorm on Alchemist (he is melee) and both types of orbs are working. Can u check it in dota1? As far as i remember, in dota1 if you have LL and maelstorm there is no lightings, but i can be wrong, and i haven't got Dota1 to check this out


Didn;t understood the afaik thing,i wrote you all with is totaly corectly in dota 1 will check it and promise to get you images
Back to topGo down   16/12/2011, 9:07 pm
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PostSubject: Re: Orb effects in Dota2? 

Blood4u wrote:
banebu wrote:


you failed your example for 2 orb effects skadi isn't an orb effect on range heroes



Skadi is an orb efect : When in Ranged It doesn't react like one,where did i failed? Put it on a melle it's orb effect.

I spoke of General.
Alot of terms do change.

No it purely isn't an orb effect on range charachters. I didn't say it isn't on melee for melee I know it's both but skadi on range is JUST BUFF PLACER it isn't an orb effect(doesn't react like one would mean it still was an orb effect)
Back to topGo down   16/12/2011, 9:21 pm
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PostSubject: Re: Orb effects in Dota2? 

Ok test it sorry for the first posts: sincerly in older version worked and i tested they do work.........

But we are on the date and it's my fault


Now the combinations that work are:
-Orb efect lifesteal : Satanic ,Mom,Dominator
-Buff placer : Skadi
-Atack modfyyer : Desolator,Difusall,Mijlnoir,Mael torm

Combinations that work : Life steal + Skadi
Skadi + Mijnoir/Maelstorm


THe only one who works(atm on ranged)

List of primary used orb efect:First will be lifesteal (not depening of position anymore)
-second is Desolator
-third is maelstorm
-Forth is diffusal
-fifth is skadi

Melle :


Upgrade : No The orb efects of skadi does not change into buf placer so the rule is there 2 orb efects won't work togehter.
Tested specifically on alchemist : Mom + Maelstorm/Mijlnoir = doesnt work
THe same rule is applyed as upper:

IF you hold multiple orb efect in inventory the one's with the effect will be the first gratued in the upper list
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PostSubject: Re: Orb effects in Dota2? 

You have done very good job. I have tested in Dota2 stacking of orb effects. At first, in Dota2 there is no concept like orb effect, only Unique Attack Modifier. So about stacking. Diffusal, Dessolator And Skadi are not stacking. High priority have orb, that was granted firstly. Also, Lifesteal doesn't stack with Dessolator and Diffusal. About Maelstorm. It is stacking with all of orb effects, but when light goes out other effects wouldn't work. Beside that, Skadi and Lifesteal are staking quite good. Also, we can make Maelstorm, Skadi and Lifesteal and they would work. I have tested it in melee hero (strygwyr) in neutrals creeps. I think this results are different with dota1, so can consider to be a bug, or something else.

PS have sent this information in Valve, may be they will answer me.
Back to topGo down   16/12/2011, 10:56 pm
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PostSubject: Re: Orb effects in Dota2? 

I'm sure valve will appreciate the information well done.
Back to topGo down   16/12/2011, 11:28 pm
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PostSubject: Re: Orb effects in Dota2? 

srsatt wrote:
You have done very good job. I have tested in Dota2 stacking of orb effects. At first, in Dota2 there is no concept like orb effect, only Unique Attack Modifier. So about stacking. Diffusal, Dessolator And Skadi are not stacking. High priority have orb, that was granted firstly. Also, Lifesteal doesn't stack with Dessolator and Diffusal. About Maelstorm. It is stacking with all of orb effects, but when light goes out other effects wouldn't work. Beside that, Skadi and Lifesteal are staking quite good. Also, we can make Maelstorm, Skadi and Lifesteal and they would work. I have tested it in melee hero (strygwyr) in neutrals creeps. I think this results are different with dota1, so can consider to be a bug, or something else.

PS have sent this information in Valve, may be they will answer me.



Ok , good job ureself for testing in dota 2 ,so the fact that Maelstorm should not work with stryg if he has other orb efects/atackmodfyer,is consider at the moment by me a bug.
This way the meelle heroes have imba power at the moment : because vladimir's offering was invented for that fact : because mostly all the melle hereos are str and ranged = agi/int. AS satanic gives amount of str (and was the most builded lifesteal) and combing with stats from skadi the str hero wouldve just dominated,so they put up vladimir with some low lifesteal and no stats, if the melle heroes wwanted an orb effect aswell.


Im looking forward for they're response.
Back to topGo down   17/12/2011, 6:57 am
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PostSubject: Re: Orb effects in Dota2? 

As far as I remember, Mjollnir and Maelstrom was changed to only work as an orb when then lightning triggered. I will do some research, even though I can't test it myself right now.


EDIT:
Checked it for Dota2 now, and Mjollnir works as an orb effect on each attack and as both orb and buffplacer on trigger.

EDIT2:
... and the same should go for DotA.
Back to topGo down   17/12/2011, 10:01 am
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